Joined
·
4,990 Posts
Well, maybe not "dance" just yet, but...
...let's say I wanted him to wave his paws from the sit pretty in time with a beat, almost like he's conducting the music. Would it best to...
A) Getting him in "offer paw mode" to where he's doing it constantly through shaping (so it's his idea to offer the behavior constantly). Then put a single drum beat on it - marking and rewarding if he offers the paw waving near time with the beat?
It would be like:
-Wally waves
-I make a drum beat
-Mark (with clicker since it's more a pulse sound and his mind is hopefully tuned to such sounds instead of shifting his brain from longer sounds of my voice back to short sounds)/reward immediately
or
B) Do a drum beat and then cue paw right after. Then mark/reward the behavior?
It would be like:
-I make a drum beat
-I ask for a paw wave
-Wally (hopefully) waves paw(s)
-Mark (with a clicker for the same reason above)/reward immediately.
Thoughts?
...let's say I wanted him to wave his paws from the sit pretty in time with a beat, almost like he's conducting the music. Would it best to...
A) Getting him in "offer paw mode" to where he's doing it constantly through shaping (so it's his idea to offer the behavior constantly). Then put a single drum beat on it - marking and rewarding if he offers the paw waving near time with the beat?
It would be like:
-Wally waves
-I make a drum beat
-Mark (with clicker since it's more a pulse sound and his mind is hopefully tuned to such sounds instead of shifting his brain from longer sounds of my voice back to short sounds)/reward immediately
or
B) Do a drum beat and then cue paw right after. Then mark/reward the behavior?
It would be like:
-I make a drum beat
-I ask for a paw wave
-Wally (hopefully) waves paw(s)
-Mark (with a clicker for the same reason above)/reward immediately.
Thoughts?